Books
  • Lines of Charm: Brilliant And Irreverent Quotes, Notes, And Anecdotes from Golf's Golden Age Architects
    Lines of Charm: Brilliant And Irreverent Quotes, Notes, And Anecdotes from Golf's Golden Age Architects
  • The Future of Golf: How Golf Lost Its Way and How to Get It Back
    The Future of Golf: How Golf Lost Its Way and How to Get It Back
    by Geoff Shackelford
  • Grounds for Golf: The History and Fundamentals of Golf Course Design
    Grounds for Golf: The History and Fundamentals of Golf Course Design
    by Geoff Shackelford
  • The Art of Golf Design
    The Art of Golf Design
    by Michael Miller, Geoff Shackelford
  • Alister MacKenzie's Cypress Point Club
    Alister MacKenzie's Cypress Point Club
    by Geoff Shackelford
  • The Golden Age of Golf Design
    The Golden Age of Golf Design
    by Geoff Shackelford
  • The Good Doctor Returns: A Novel
    The Good Doctor Returns: A Novel
    by Geoff Shackelford
  • Masters of the Links: Essays on the Art of Golf and Course Design
    Masters of the Links: Essays on the Art of Golf and Course Design
  • The Captain: George C. Thomas Jr. and His Golf Architecture
    The Captain: George C. Thomas Jr. and His Golf Architecture
    by Geoff Shackelford
  • The Riviera Country Club: A Definitive History
    The Riviera Country Club: A Definitive History
    by Geoff Shackelford
Current Reading
  • Jenkins at the Majors: Sixty Years of the World's Best Golf Writing, from Hogan to Tiger
    Jenkins at the Majors: Sixty Years of the World's Best Golf Writing, from Hogan to Tiger
    by Dan Jenkins
  • The Leaderboard: Conversations on Golf and Life
    The Leaderboard: Conversations on Golf and Life
    by Amy Alcott


  • A Course Called Ireland: A Long Walk in Search of a Country, a Pint, and the Next Tee
    A Course Called Ireland: A Long Walk in Search of a Country, a Pint, and the Next Tee
    by Tom Coyne


  • The 19th Hole: Architecture of the Golf Clubhouse
    The 19th Hole: Architecture of the Golf Clubhouse
    by Richard Diedrich

    SI Golf Plus calls this the #1 golf book of 2008.

  • World Atlas of Golf: The Greatest Courses and How They are Played
    World Atlas of Golf: The Greatest Courses and How They are Played
    by Mark Rowlinson

    New and updated, including contributions from Ran Morrissett and Daniel Wexler.

  • Golf in America (Sport and Society)
    Golf in America (Sport and Society)
    by George B. Kirsch


    Fresh and well researched perspective on the history of golf in America

  • Pete Dye Golf Courses: Fifty Years of Visionary Design
    Pete Dye Golf Courses: Fifty Years of Visionary Design
    by Joel Zuckerman

  • Follow the Roar: Tailing Tiger for All 604 Holes of His Most Spectacular Season
    Follow the Roar: Tailing Tiger for All 604 Holes of His Most Spectacular Season
    by Bob Smiley

  • The Wow Factor: How I Turned One Idea and My Unbridled Enthusiasm Into a Golf Revolution
    The Wow Factor: How I Turned One Idea and My Unbridled Enthusiasm Into a Golf Revolution
    by Barney Adams
  • Anticipation
    Anticipation
    by Lewis Black

    The comedian's latest CD includes a 7 minute rant on golf.

  • Planet Golf: The Definitive Reference to Great Golf Courses Outside the United States of America
    Planet Golf: The Definitive Reference to Great Golf Courses Outside the United States of America
    by Darius Oliver

    Exquisite photography and lively course reviews/essays.

Classics
  • The Book Of Golfers: A Biographical History Of The Royal & Ancient Game
    The Book Of Golfers: A Biographical History Of The Royal & Ancient Game
    by Daniel Wexler


  • A Season In Dornoch: Golf and Life in the Scottish Highlands
    A Season In Dornoch: Golf and Life in the Scottish Highlands
    by Lorne Ruberstein

    A summer in Dornoch.

  • Emerald Gems:The Links of Ireland
    Emerald Gems:The Links of Ireland
    by Laurence Casey Lambrecht

    Beautiful images of the classic Irish links.

  • Bernard Darwin On Golf (On)
    Bernard Darwin On Golf (On)
    by Bernard Darwin
  • The Spirit of St. Andrews
    The Spirit of St. Andrews
    by Alister MacKenzie
  • Club Life: The Games Golfers Play
    Club Life: The Games Golfers Play
    by John Steinbreder
  • Discovering Donald Ross: The Architect and his Golf Courses
    Discovering Donald Ross: The Architect and his Golf Courses
    by Bradley S. Klein
  • Evangelist of Golf: The Story of Charles Blair MacDonald
    Evangelist of Golf: The Story of Charles Blair MacDonald
    by George Bahto
  • The Course Beautiful : A Collection of Original Articles and Photographs on Golf Course Design
    The Course Beautiful : A Collection of Original Articles and Photographs on Golf Course Design
    Treewolf Prod
  • Reminiscences Of The Links
    Reminiscences Of The Links
    by Albert Warren Tillinghast, Richard C. Wolffe, Robert S. Trebus, Stuart F. Wolffe
  • Gleanings from the Wayside
    Gleanings from the Wayside
    by Albert Warren Tillinghast
  • The Missing Links: America's Greatest Lost Golf Courses & Holes
    The Missing Links: America's Greatest Lost Golf Courses & Holes
    by Daniel Wexler
xml-orange.png
Feedblitz
Enter your Email


Powered by FeedBlitz
Powered by Squarespace
Twitter Feed

Subscribe to RSS headline updates from:
Powered by FeedBurner

« "Maybe sometimes you bounce it through a fairway and get into the rough, but really it's not that bad a spot." | Main | God Must Really Hate The Tavistock Cup... »
Monday
24Mar

“We feel we are democratising golf"

And how are we doing this? By "bringing online gamblers back in play" with online golf gaming!

Chris Nuttall of the Financial Times delivers the breathtakingly good news.

American executives frustrated by online poker bans have been taking to the virtual golf course, where they can work on lowering their handicaps and make money at the same time.

Utour Golf and World Golf Tour are two sites exploiting a developing demographic of casual gamers: males over 30 looking to compete with one another online.

Utour has staged more than 500,000 games on four different online courses during its beta testing phase and allows wagers of up to $100 on a single hole. There is stroke play or match play for pairs and tournaments where thousands of dollars can be at stake.

Groove Games, the company behind Utour, says the golf prizes are not classified as gambling as golf is a skill-based game rather than one of chance.

Riiiiigggggghhhhhhttttt!

“We’re just like real golf leagues funded by player-entry fees and the PGA’s prize pools subsidised by advertising,” says Jon Walsh, chief executive. Groove takes a 15 per cent cut of every dollar staked and sells advertisements placed around its golf courses. It says the average player is a 34-year-old male.

World Golf Tour will go fully live this summer with its Kiawah Island’s Ocean course in South Carolina. The company took the unusual step of taking high-resolution pictures of every inch of the course with helicopters and radio-controlled drones to create the imagery, rather than use artists to render the landscape.

The photos were then matched up pixel-by-pixel with the 3D topology of the course and rendered in high quality within a browser window. Over half a million people have already played the beta, spending at least 20 minutes per session.

“They are very affluent, college-educated, mostly male, average age 35 and average income of $110,000 – not your typical gaming demographic, but middle-aged professionals are great for advertisers,” said YuChiang Cheng, chief executive.

Strong demo! Not long before the PGA Tour wants a piece of that.

World Golf Tour’s business model is based on in-game advertising, sponsorship and sales of virtual items such as new clothing and clubs. It encourages foursomes among friends and will introduce social networking elements.

“We feel we are democratising golf,” says Mr Cheng. “For those who think it’s too expensive and takes too much time, this is free and you can just play from your desk.”

PrintView Printer Friendly Version

EmailEmail Article to Friend

Reader Comments (1)

Groove is a highly appropriate name for the grunt behind this. Ban the Groove immediately, I say.

It seems absurd to say that betting on an on-line game isn't gaming. The skill that Groove Games is talking about isn't golf skill, it's something else and it's only going to be played by people who want to risk money on it.

Bet ya.
03.25.2008 | Unregistered CommenterPickworth

PostPost a New Comment

Enter your information below to add a new comment.

My response is on my own website »
Author Email (optional):
Author URL (optional):
Post:
 
All HTML will be escaped. Hyperlinks will be created for URLs automatically.