Thursday
Mar142013
The Real Slow Play Culprit: "The (unnecessary) need for speed"
My column in the new Golf World on the costly pursuit of faster greens and how they are slowing up the sport and maybe even causing too many folks to jam a putter grip into their tummies.
The column is a part of Golf World's annual Architecture Issue, which also includes a nice spread on super-short one shotters by Ron Whitten and a profile of Mike Keiser by Jeff Silverman. Not to mention a killer Tiger photo by JD Cuban and a host of other goodies.
Thursday, March 14, 2013 at 03:07 AM
29 Comments | in
Architecture,
Belly Putter,
Course Setup,
Geoff Shackelford,
Maintenance,
Slow Play,
State of the Game,
USGA 







Reader Comments (29)
There are benefits and disadvatanges from fast greens. Personally I find the need for a shorter stroke is helpful (the longer the stroke the more offline I can become). Also, the ball tends to funnel down to low spots and not stick on slopes. Now the bad part is anything out of place and downhill but that is course management.
I grew up on fast greens and now play on very fast greens so maybe I am used to them but so should the pros.
I am a 2, walk a 7000yd hilly course with a few longer walks between tee and green and play in 2:45 hrs if no one is in front of me. And I am not sprinting. I'll play a links course with no one in front of me in 2:15. It is not that hard to play quickly. Granted the pros are playing for a lot of money.
I will say that in order to stay sane and keep ones tempo one has to play at teh pace of others in competition. So if one group slows they all slow.
Awful, big issue for the game.
SLOW PLAY WILL KEEP MORE AMATEURS AWAY FROM THE GAME THAN ANCHORING. WAKE UP PGA.
1. Putting takes forever!! Players fell they have to look at every angle and some players don't start looking until its their turn.
2. Players now won't hit a shot until fully committed. They take a long time to consider every possible condition.
3. Walking! People walk so damn slow. (although most PGA pros actually walk pretty fast)
4. Clueless! Players are clueless about how long they are taking. Nearly NO ONE thinks they're a slow play.
5. Course design and setup. Courses are harder, greens are faster, ball searches, etc.
I agree with that part...but your 2:45 and 2:15 walks are when you play alone, correct?
The real issue is being observant and considerate. When you have space in front of you and people waiting...let them through! If you are behind people who are obviously going slow. Drive up and ask to play through. If they refuse, call the clubhouse and make them enforce the game's etiquette. Keep asking them when you catch up to them again.
The pros on TV set an example for the rest of the game to follow, whether we admit it or not. They shape the game from the top down. It's always been that way dude.
IMO sow play is mostly caused by not being ready when it's your turn. And most folks have NO idea when their turn starts so on every hole, they each waste 20-30 seconds just spacing out before each shot. Multiply that by the # of golfers in a group and you get rounds that take 45 min longer...most of which is spent just standing around muttering under your breath "just hit the friggin thing already"
It's not that hard. Use the time when others are hitting to plan your shot, if you're the short/shadow knocker in your group...then remember to walk faster to your ball. If you see you hit the far end of the green and the rest are somewhat closer...walk faster and get in position. If one learns the true flow of the game..pace of play takes care of itself.
Golf is meant to be played at a brisk pace...just because you are playing for higher stakes doesn't give you the right to "break" the unwritten etiquette of golf. Whenever I play any high end private course, anywhere in the USA, virtually all the members are very proud of their "pace of play" - I've never taken more than 3 1/2 hours to play any course (and I , and most of my friends, are not single digit, or ever good double digit golfers)
In England they have clubs where they only play foursomes - alternate shot, like the ryder cup...they finish in well under 3 hours.
The point is that if you are holding people up, then you should let them play though. It's about being aware of what's going on. I've only once ever played a round in 3 1/2 hours, but I could care less. To the fast player, as long as the slow group lets you through the first time it's convenient then there is no slow play problem. There's a slow play problem because people don't pay attention and don't let people play through when they ask or when they otherwise should. It's a problem of lack of courtesy and not observing the etiquette.
You are correct, those times were for me alone. I guess I was trying to get at if there were 2 of me in a PGA group it would move along pretty fast.
I should add my course is a 75 rating and a 143 slope. Heavily bunkered, trees and a lot of movement on the green. I'll play with another guy who is decent and not that quick and we'll play in 3 hrs.
I played Dornoch last year in one of the early times with a good friend. He is about a 15 or 16. We finished Dornoch in 2:35 (the weather was perfect).
Just for some context.
I also like the idea of continuous putting.
Difficult courses, no idea of etiquette, corporate golf all contribute to the problem.
As for letting people play through, on a busy course that just puts the problem on the next group behind, the solution is speed up. Having a hacker in your group on a slow day is different.
One major problem I see is amateurs playing the wrong tees,just because you ONCE hit a 270 yard drive does not mean you should be playing from tees at 6500+ but players do it all the time. Courses, in the interest of keeping everyone happy just let the slow play problem continue when they should have a CLEAR policy printed on the scorecard, clubhouse and first tee. But trying to keep everyone happy just angers the majority of golfers who do understand the correct pace.
A major reason I joined a club was pace of play on public courses, just could not enjoy the game at 5+ hours.
That's my rant