SXSW Panel: Virtual Reality And Golf

If you aren't one of the cool kids who landed a badge for SXSW (South By...duh), there was a golf-related panel on making virtual reality a reality in golf.

The PGA Tour's Sloane Kelly helmed the panel with Alex Lindsay of the Pixel Corps and Oculus' TJ Won.

According to Erica Bloom, this is something the tour is getting serious about (you can view a sort-of sample here). But back to where the only people who matter gathered, the panel discussion was described this way:

With picturesque venues that change every week, an abundance of data, and individuals competing, professional golf is uniquely positioned among sports for virtual reality. At this stage in VR, the pace of the game is another benefit, bringing action to viewers while also ensuring they can easily follow along. The role of individual athlete personalities is also key. Watching a golfer play or interact with a caddy creates an intimate behind-the-scenes view of life on the greens. It can also help a viewer gather valuable instruction tips. From concepting to the shooting and stitching of video footage, this panel will explore the takeaways (and pitfalls) in producing PGA TOUR golf in VR.

The panel for those with 57 minutes to spare: